This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
where can i learn to rig my models because people keep talking about it. If someone could show me a video tutorial that would be awesome but just a normal tutorial would be appreciated. Thx.
Well if you have a small amount of money I recomend that you go and buy a tutorial. I personally recoment the Digital tutors tutorial, but also check out this side for good tutorials(I havent checked but there should be some tutorials on this subject)
Best of luck.
Edit: Found this tutorial on the free part of this site, perhaps it can at least give you a little insight.
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