Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 07-07-2007 , 05:54 AM
louis56's Avatar
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Creating Polygon Face

Hey Guys,

I am trying this tutorial: https://www.highend3d.com/maya/tutori...orial-303.html

But the I am running into a problem when it says "the next thing you're going to want to do is subdivide it using your split polygon tool (located under edit polygons>split polygon tool). The trick to keep in mind here is to follow the contours of your drawing while keeping the amount of subdivisions down to a minimum."

Because I can only make straight line subdivisions. Its really hard to explain. In the picture:

user added image

The subdivision has multiple lines where as when I do it, it only lets me have one straight line going from one edge to the other. Do you know how I can do what the other person did in the above image?

Thanks so much,
Louis

EDIT:: Im using Maya 8.5 so thats probably why its different for me.


Last edited by louis56; 07-07-2007 at 05:59 AM.
# 2 07-07-2007 , 05:59 AM
Joopson's Avatar
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you need to change the settings of the tool (the little box next to the tool in the menu.

so..
Edit Mesh>Split Polygon Tool>option box

and turn off "snap only from edges"

and save the settings


Environment Artist @ Plastic Piranha
www.joopson.com
# 3 07-07-2007 , 06:09 AM
louis56's Avatar
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THANK YOU!!! That worked. Im so glad I registered on these forums. You guys rock :p

Thanks ever so much Joopson,
Louis

# 4 07-07-2007 , 06:21 AM
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thats what we're here for ^_^


Environment Artist @ Plastic Piranha
www.joopson.com
# 5 07-07-2007 , 06:56 PM
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Originally posted by Joopson
thats what we're here for ^_^

Indeed we are user added image lol

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