Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 10-07-2007 , 06:54 AM
tvholicjames's Avatar
Subscriber
Join Date: Sep 2002
Location: Connecticut
Posts: 188

Subsurface Scattering Thickness Problem

Ok, here is the picture with the default settings after i put on all the correct nodes and lights.

As you can see in the wireframe, this tart crust has 4 walls.

I am doing something wrong right? I am supposed to see a bit of noise...but I couldn't.

The question is how to how to get light through more than 2 walls of geometry?

Attached Images
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads