Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 22-07-2007 , 06:54 AM
Malacon's Avatar
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Join Date: Jul 2007
Posts: 2

Problem when saving...

Hi there guys...

I have this problem where when I try to save my drawing after putting the shading and textures on my landscape... What happens is that I still am in the shading window and when I get the result that I want and try and save, it changes all my lamberts to the same one.... meaning my Grass, mountains and river all become my river.... all of them change to the same one...

I'm still new to this program and don't know what I'm doing wrong...

Can someone pleeeeaaassee assist me in correcting my mistake

# 2 22-07-2007 , 10:01 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
that's unusual. So, when you save it, all of your objects in the scene suddenly have the same texture applied?

is it actually applied or could it be a video card display issue?

# 3 24-07-2007 , 08:52 PM
Malacon's Avatar
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Join Date: Jul 2007
Posts: 2
Yeah hi there...

I figured it out on the weekend...Thanx man.

What it seems to be is when I'm my "Work Area" when working with my shading, I right clicked and selected : graph, input and output connections... and it was solved when I selected Input connections and saved perfectly....

Thanx for the reply

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