Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 30-07-2007 , 11:46 PM
Registered User
Join Date: Jul 2007
Location: England
Posts: 18

Parenting a camera to character??

I've got a bullet here, and I want to do the matrix style camera rotations around the bullet as it moves.

I'm using a Camera and aim, and how do I get the emitter thing to parent to the bullet so that it locks on to it and I can just rotate around it smoothly?

# 2 31-07-2007 , 02:22 AM
mastone's Avatar
Maniacal boy king of Babylon
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
I think using an aim constraint and or a point constraint will do it for you.
Just press f1 in maya and type in constraints.

good luck

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