Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 03-08-2007 , 10:28 AM
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MadDOG (Battlemech)

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I finally got maya back and working and i am ready to start somthing new. I am tasking a break from Organics and i am trying to make a mech. I really like the designs from the old Mech-commander / Mech-Warrior games and after alot of searching i managed to find some blueprints.
I am using the MadDog as a basis but i am going to add my own stuff to it in the end.

What do you all think so far. I have made a start on the arm and rocket, gun thing.

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# 2 03-08-2007 , 10:29 AM
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# 3 03-08-2007 , 10:30 AM
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# 4 03-08-2007 , 12:53 PM
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I like ituser added image

# 5 03-08-2007 , 01:18 PM
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yeah - nice start. i just might increased the vertical distance between the holes for the rockets, as they are looking a little close at the moment, though I can see in the ref that they are pretty close.

# 6 03-08-2007 , 01:48 PM
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Thanks,
I dont know what i will do about the missiles. I cant really move them around to much because the space on that part is limited.
I was thining about adding a hatch that opens when they fire too.
Here is an update on the arm and gun.

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# 7 03-08-2007 , 03:26 PM
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Last update for today... Gettin tierd atm :zzz:

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# 8 03-08-2007 , 03:27 PM
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From the front.

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# 9 04-08-2007 , 04:06 AM
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OOOOOH!!! That's gonna be sweet when it's finished! I like it already! I'm gonna follow this one!

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# 10 04-08-2007 , 07:30 AM
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Thanks,
Here is an update for ya user added image
Iv'e started on the cocpit and aded some more to the torso.

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# 11 04-08-2007 , 07:31 AM
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And a wire for all those interested.

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# 12 04-08-2007 , 02:00 PM
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Last update fer today.
Iv'e started on the legs.
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# 13 04-08-2007 , 02:01 PM
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...

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# 14 04-08-2007 , 02:06 PM
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Not big into mech thingies (not too sure of the term!)

But this is looking good, if was me I would be tempted to add lots of pipes etc, even though if its getting blasted by another robot which would be a weak point, I think it would add to the look of it


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# 15 04-08-2007 , 02:35 PM
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Thanks,
I might add some pipes or wires around the arm area. I could make them look really heavy duty to seem more in place with it.


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