Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 16-08-2007 , 06:32 AM
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Camera matching

I've been given a small project by a friend.

They've got something they've mustered up in Motion (using a 3D camera) and they want me to match the camera movement so it can be composited.

They say they can export the 3d camera information.

But how do I take that data and plug it in to my maya camera, to essentially match it?

# 2 16-08-2007 , 06:56 AM
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Not heard of that programme, maybe if its got one of the formats that maya can read it will work, say fbx?

Other than that try to get as much info on the camera settings that they used.


"No pressure, no diamonds" Thomas Carlyle
# 3 16-08-2007 , 07:24 AM
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# 4 16-08-2007 , 07:32 AM
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Hence why ive never heard of it... Joking.

You can do it in after effects, but I dont know how you would do it with Motion


"No pressure, no diamonds" Thomas Carlyle
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