Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 29-08-2007 , 07:37 AM
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Join Date: Sep 2005
Location: Netherlands
Posts: 130

A .MB file viewer

hey all, is there anyone here who ever heard of a .mb file viewer?
since i want to show at work something that i made ( i work in support) but i can't install maya here cause of the space on the HDD, is there a file viewer of some sort that can open files from maya 7?

Kind Regards and awaiting response...

Kuweekee


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# 2 29-08-2007 , 08:47 PM
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Not sure about .mb viewer but I think there are lots of .obj viewers. Export to .obj format could be an option.

# 3 31-08-2007 , 06:00 AM
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Join Date: Feb 2006
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I donno if there is really since i wanted to do this a while back and still cant find a solution ...

I always end up hearing, "Theres programming involved"

# 4 31-08-2007 , 06:25 AM
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(1) export .obj format and then download and install the free DAZ3D modeling program DAZ studio.

(2) Autodesk has a free DWF viewer. So you could export DWF and use that viewer although I have never been able to get the DWF export/import to work and have sent autodesk a ton of posts both to tech support directly and on the forums and have never received any replies.

(3) DWG lots of DWG viewers. One probem autodesk took dwg export out of maya at 8.5. Which totally screwed veteran nurbs modelers because it is the only way to correct a NURB parameterization problem that has been in Maya from version 1.0! Once again I have sent tons of emails to Autodesk and posted in the forum and .... guess what??? .... No REPLIES!

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