Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 04-09-2007 , 01:46 AM
mr pix.'s Avatar
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shader help

hey,

im creating a modern futuristic tunnel / corridor type. very basic (early stages). I went to highend3d and found metal shaders, and some with rust, as i am going for a realistic look.

my question is. How do i apply these to my object once downloaded?

Any help appreciated.

thanx

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# 2 04-09-2007 , 06:13 AM
arran's Avatar
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first you'll need to imort the shader into hypershade - then just back click on your model and select add new material and choose it from the list.

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