Maybe I should be using a different render program anyways, but it would be nice if I could preview things with a simple maya render before sending it off.
What happens is, it renders the first 2 frames and then stops. It says "Result: Rendering Completed. See mayaRenderLog.txt for information."
Obviously, I checked the maya render log. Here's what I found at the bottom:
Code:
9/10/2007 File read in 0 seconds. Result: E:/IDK/IDK/suitmov__1608.mb Total Elapsed Time Since Start Of Maya (hh:mm:ss): 00:00:04 ==================================== Resource Usage At Start Of Rendering ==================================== 26943 Page faults 103.793 Mb Max resident size 101.414 Mb Peak total size(Estimated) 3.687 Mb Peak arena size ==================================== 103.793 Mb Current 0.313 Mb Data Blocks 3.125 Mb MEL 0.125 Mb Transforms 0.125 Mb Keys ==================================== Rendering using 2 threads. Automatic near/far clipping values: 8.39845, 13.8482. Rendering frame 1. Starting Rendering E:/IDK/IDK/suitmov.avi. Constructing shading groups. Rendering current frame. Frame triangle count: 4928 ==================================== Resource Usage At End Of Frame ==================================== 2066 Page faults 110.715 Mb Max resident size 112.789 Mb Peak total size(Estimated) 10.354 Mb Peak arena size ==================================== 112.523 Mb Current 6.667 Mb Render Cache 0.007 Mb Render Geometry Arena 0.313 Mb Data Blocks 3.125 Mb MEL 0.125 Mb Transforms 0.125 Mb Keys ==================================== Postprocessing rendering result. Time For Tessellation (hh:mm:ss): 00:00:00 Time For Shadow Map (hh:mm:ss): 00:00:00 Time For Post Process (hh:mm:ss): 00:00:00 Time For Frame Render (hh:mm:ss): 00:00:00 Finished Rendering E:/IDK/IDK/suitmov.avi. ------------------------------------------------------------ Automatic near/far clipping values: 8.06915, 14.2286. Rendering frame 2. Starting Rendering E:/IDK/IDK/suitmov.avi. Constructing shading groups. Rendering current frame. Frame triangle count: 4928 ==================================== Resource Usage At End Of Frame ==================================== 4759 Page faults 127.449 Mb Max resident size 1363.805 Mb Peak total size(Estimated) 10.481 Mb Peak arena size ==================================== 1363.348 Mb Current 0.313 Mb Data Blocks 3.125 Mb MEL 0.125 Mb Transforms 0.125 Mb Keys 6.667 Mb Render Cache 0.007 Mb Render Geometry Arena ==================================== Postprocessing rendering result. Frame triangle count: 4928 ==================================== Resource Usage At End Of Frame ==================================== 783 Page faults 130.285 Mb Max resident size 1363.805 Mb Peak total size(Estimated) 10.354 Mb Peak arena size ==================================== 1783.836 Mb Current 0.313 Mb Data Blocks 3.125 Mb MEL 0.125 Mb Transforms 0.125 Mb Keys 6.667 Mb Render Cache 0.007 Mb Render Geometry Arena ==================================== Err
What's wrong??
A note: When I tried doing a hardware render, it gave me some problems with my video card (Video card does not support NonPowerOfTwo textures). Would that be it?
Any help would be appreciated.
Thanks,
Ryan