Problem with imported DXF/DWG Geomentry
Hey,
I've got Maya 8.5 and I've imported a 3D-geometries from ArchiCAD/AutoCAD as DXF/DWG. The whole mesh consists of triangles. Thats not the prob at all. It looks like it is a bit deformed.
There's also a new default shader (green). If I try to use my own shaders the pollies went transparent.
I've just tried to quandrangulate but the problem stays.
Can anybody help please?