Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 21-09-2007 , 07:44 AM
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invader zim

Been trying to create a few characters.

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# 2 21-09-2007 , 07:46 AM
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And the legend himself. I am unsure what material I should use for his eye though. I will attach an image to show the desired look and would appreciate and tips.

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# 3 21-09-2007 , 07:48 AM
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I would like to get the eye material like this.

Cheers,

Leon

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# 4 21-09-2007 , 08:05 AM
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Looks great! Invader zim was one of the best cartoons...


Yay, not a freshman anymore!
# 5 22-09-2007 , 05:20 PM
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Cheers kinddogofwar, I hope that someone makes a game of it at some point, and that they do it justice. Might make a few more characters and try and make a decent scene possibly.

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# 6 23-09-2007 , 05:29 PM
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Ha ha - great show - I used to love GIR.

These models are looking really cool - especially zim. this must be a pleasant diversion from your other projects.

I think there were a couple of gamecube games that featured zim as a character, but you're right - he really deserves his own game.

# 7 23-09-2007 , 06:11 PM
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Cheers Aran, sure makes a change modeling stuff that is nice and simple if only it could always be like this.

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