This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
There are excellent ones at Digital Tutors, though you have to pay for them. I haven't bought them (someone gave them to me) so I'm not sure of the price. I think it's called the Character Setup Kit, and it is very good, thorough and detailed.
I use basic guy and set up machine rigs atm.
You can make your own but if you just want to get good at animation then dont bother learning to rig imo, all depends though.
Dude, wait till you see the animation mentor one, you will litterally wet yourself at how good it is.
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