This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
There are excellent ones at Digital Tutors, though you have to pay for them. I haven't bought them (someone gave them to me) so I'm not sure of the price. I think it's called the Character Setup Kit, and it is very good, thorough and detailed.
I use basic guy and set up machine rigs atm.
You can make your own but if you just want to get good at animation then dont bother learning to rig imo, all depends though.
Dude, wait till you see the animation mentor one, you will litterally wet yourself at how good it is.
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