Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 11-10-2007 , 01:21 PM
ColdWave's Avatar
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Join Date: Sep 2006
Location: Bulgaria, Vidin
Posts: 1,310

Light problems

Ok my friends as you know ... from my previous work .. i sux in lights .. so need some help .. as you see of the Picture i try to simulate the light from my lamp .. it's smth like i little like but i don't think it's even close to realistic one ... Then i try to set a spot light outside the window to simulate moon light BUT IT JUST doesen't work for me ... :angery: :angery: any on of you guys know how i can set moon light ...


And yeah i know i must texture the whole scean ...

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# 2 12-10-2007 , 07:19 AM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Hey Coldwave, I would try adding an area light to the outside to simulate the moonlight.

edit, also try setting the decay of the lights to quadratic, you'll have to crank up the value of the light but it gives a more realisitc look to how the light decays.


"No pressure, no diamonds" Thomas Carlyle
# 3 13-10-2007 , 06:55 AM
ColdWave's Avatar
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Join Date: Sep 2006
Location: Bulgaria, Vidin
Posts: 1,310
I added the area light .. so i just need now to add some moonlight fog ... any ideas .. how to make it .. i try with spotlight but it look crap .. or i just don't know the settings anyway the table will be lighten by candle so i will work on that light now till you get me some tips user added imagePP:blush:

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