This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
i got bored of milkshape 3d and so jumped to maya...this is wat i came up with in the hols after playing around with maya...tigris is my own design...nice curves eh?
thnx bob...:blush: ....but i know i messed up the headlights....i seriously need help on that....can someone temme how to make realistic looking headlights???!!!
IMPOSSIBLE IS NOTHING COZ IMPOSSIBLE ITSELF SAYS "I M IMPOSSIBLE"...
well it took one hour to sketch the car....and abt one month to make the model itself....[]...had a tough time...guess it paid off...and wat do u mean by wat programs i work with sparticus???....it can b done in maya alone right???
IMPOSSIBLE IS NOTHING COZ IMPOSSIBLE ITSELF SAYS "I M IMPOSSIBLE"...
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