Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 28-10-2007 , 06:59 PM
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Join Date: Oct 2007
Posts: 4

Creating a tracing object

Hi,
I'm trying to create a model from these blueprints that I have. I used a polygon cube to create a square-shaped plane to put the blueprint on, but when I apply the texture to the cube, the picture shows up really blurry. However, it shows up fine when I render the scene. Any suggestions? Thanks.

# 2 28-10-2007 , 07:10 PM
jsprogg's Avatar
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Join Date: Feb 2004
Location: Chicago
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Select the material with the blueprint on and hit ctrl + A to open the Attribute aditor,then select the image file tab and go down to Hardware Texturing and change the Texture resolution to high or highest and that should help you.
Just a thought ,why are you using a cube for the image when all you need is a 2D plane ?




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# 3 28-10-2007 , 07:22 PM
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I tried it again with a plane, and it worked fine. Thanks for the help!

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