Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
It happens when you have more than one input to an objects attribute or attributes.
eg...
Parent constrain a controller curve to an object and the objects translate, rotate and scale attributes will highlight blue to show that they have a constraint input. Now if you set a key on any of the attributes on that object (not the controller) they will highlight green (showing a second controlling input).
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