This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
What command is normally used for aligning many of the
vertices of polygon, to a plane, construction plane or
view plane ?
Help on this matter is appreciated.
depending what you want to do, try holding down v to snap to vertices, x for the grid or c for curves. also have a play with the constrain option in the move tool... but yeah, for a more specific answer you might want to be a bit more specific in your question.
After using "Append To Polygon Tool", I want to align row of vertices horizontally or vertically of the model, before modeling
starts.
To make it much easier to describe, there is such a tool in Cinema4D " Structure > Set Point Value "
Similar tool in Maya ???
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