Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Hello mates! Another one from me..
Here's the deal:
I did a tutorial were an organic(humanoid) model uses a smooth bind for skinning;
Now I've created a robot and asked myself if rigid bind is more apropriate for this kind of model but since I have no idea what it does and only used the smooth bind on the tut, i'm kind of scared using it.
The bottom line: What's the difference betwen rigid/smooth bind. (is it how it affects the weights on the geometry?)
Basically the difference between the two is that a rigid bind means the mesh/skin is only effected by one joint. In the case of your robot, rigid binding may be the way to go as you probably only want limited mesh movement.
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