Hi happymat27,Originally posted by happymat27
edit: if you can post an image of the object you need help with it would be easier to find or hint at a sollution.
Thanks Mat,Originally posted by happymat27
prefering to cut objects with the split poly, split edge loop tools or a combination of both to get the results I require
I still have not figured out how to merge vertices but I don't think that will work. I see that, if I knew how, I could make the new lower vertices snap to (or merge with) the corner vertices but that only leaves me a single snap-to-able axis on the upper vertices for aligning the remaining vertices. I hope that makes sense. The method you recommend will probably work but I just don't understand how to do it. No problem, I will read up on how to merge vertices then try again.Originally posted by BadG3r
i just thought that if the cut faces tool comes in handy for you then you could use it and then selecting the two "not aligned" vertices and perform an Edit mesh->Merge.
I think it comes to the preference of the user whats best.