Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 01-12-2007 , 09:52 PM
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Join Date: Nov 2007
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Union Problem

Hi i have a really bad problem:
I'm just modeling the comic dog and had to covert the nurbs to poly thats no problem but if i want to union them everything diapeers. what can i do??

# 2 01-12-2007 , 10:08 PM
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Join Date: Jul 2006
Location: germany
Posts: 154
Hi!

The problem is that the boolean operation is sometimes very tricky. There are much things to attend. Search for a Thread at SM there I asked the same!
I didnĀ“t made the cartoon Dog Tut. but I think that you have to combine and than to merge the verts!
That means you have to delete the unnecessary faces, combine the two Meshes and finaly Merge The verts!
Good luck!!!
:attn:

# 3 01-12-2007 , 10:15 PM
Jr.Who
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Try doing a Mesh>Cleanup operation.
user added image

# 4 02-12-2007 , 12:24 AM
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Join Date: Nov 2007
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ok i combined and merged the vertices that was possible but realy crap work.

@Mayastatic ? sry i'm a real noobi pls explain.

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