Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 03-12-2007 , 08:40 AM
Altadena's Avatar
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Beowulf movie?

Anyone know if Maya was made to make this movie?

# 2 03-12-2007 , 12:24 PM
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hmmm...

Yup! Most definitely was. It was made by Imageworks with a team of between 400 and 500, which took 3 years to make. Maya was the backbone for the animation and modeling pipeline. Houdini for the effects pipeline. It was rendered with Pixar RenderMan and composited in in-house software Katana and Bonzai interface. user added image


EA Games
# 3 03-12-2007 , 01:09 PM
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Over on CGtalk theres an article on it (might be on the CGsociety) well worth checking out


"No pressure, no diamonds" Thomas Carlyle
# 4 03-12-2007 , 11:17 PM
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Oh man how the hell did they render all that? It must of took forever !

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