Actually maya is a sculpting program. The only difference is that you can't take away geometry or as AshesTigress says "carve". What maya does allow you to do is Push, pull and add geometry, to shape whatever you want. Though Maya also incorporates other features like animation, effects etc. It's not a program made only for modeling, or sculpting. As t1ck135 said Zbrush and ModBox are programs that focus much more on modeling, which help you out much more in that area than Maya.Originally posted by Mayaniac
Maya is not really a sculpting program...
\\
Well, your right about the sculpt tool, but Maya isn't based on Sculpting, and offers very little in comparison to a real sculpting program. Maya is a Modeling and animation program that offers a small sculpting tool.Originally posted by djknucklez1
Actually maya is a sculpting program. The only difference is that you can't take away geometry or as AshesTigress says "carve". What maya does allow you to do is Push, pull and add geometry, to shape whatever you want. Though Maya also incorporates other features like animation, effects etc. It's not a program made only for modeling, or sculpting. As t1ck135 said Zbrush and ModBox are programs that focus much more on modeling, which help you out much more in that area than Maya.
Check out the free tut here. Oh, and look at this free ZBrush training:Originally posted by AshesTigress
Can anyone recommend any really really basic tutorials for someone who has never used maya? Even the basic ones I'm finding assume some prior knowledge, or use terminology that is very unfamiliar to me. Something so I can get used to some basic tools and functions. At the moment I'm feeling pretty overwhelmed.