This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Im using the scaling tool, but am running into a problem, I only want to scale (stretch) one side of an object, right now its scaling both sides at the same time... how do I only scale one side?
You will have to move you pivot point to the opposite side(locating it on the end of the geometry) that you wish to scale on ,so with the move tool selected hit insert (ins) on the keyboard and either select the direction you want to move it in and snap it to the end of your geometry or move it manually to the edge.Complete the pivot move by hitting insert once again. You should now be able to scale on one side only.
Heres a pic of scaling a cube, notice that the pivot is at one end while the scaling tales place at the other.You can do the same with a curve by moving the pivot to the opposite end of the curve you want to scale, hit insert with move tool selected and snap the pivot to the end using ctrl + C and middle mouse draging over the end of the curve then hit insert again.Hit R on the keyboard to switch to the scale tool.
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