Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 11-12-2007 , 07:25 AM
Registered User
Join Date: Jul 2007
Posts: 3

Vivi from Final Fantasy IX

This is my second project that I've done. How would I get rid of that seam at the waistline? It was originally two seperate pieces of geometry and they were combined. Criticism would be great. Thanks!



user added image

# 2 11-12-2007 , 07:33 AM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
I really like it, it looks just like, me thinks
good for a second project user added image

# 3 11-12-2007 , 07:41 AM
DJbLAZER's Avatar
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Join Date: Jun 2004
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Posts: 1,318
Make sure the vertices are merged.

# 4 11-12-2007 , 10:29 AM
bendingiscool's Avatar
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Join Date: Jul 2006
Location: London
Posts: 567
Firstly make sure all vertices merged, then select the model and go to normals>conform, and then normals>soften edge.

Chris

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