Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I made this nose without any photo reference and i was wondering what do you think about it.... Does it looks like a nose to you?
Pleas leave some comments because i'm kinda new to maya.
Well... not new, but recently i am using it more frequently.
Yeah, it looks like a nose... but it's doesn't look that good though.. the nostrils look weird and the "bridges" on the side look weird also. The topology isn't perfect either.
yeah - it needs some work as the others have said - also, the septum (where the nose meets the face) should be less of a right angle. the tip needs to be more rounded and the whole front part of the nose should have its own form - at the moment the side view shows that the profile curve is concave - you rarely have any concave forms on the body.
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