Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 26-12-2007 , 02:06 AM
Edward256's Avatar
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Removing Dynamic Info

Hi!
I'm having a problem removing some rigidBody info from an object. I've done a bit of a mistake on how I applied the rigidBody. I tried to click Rig again but it said there's already something there. So I tried to remove it by Breaking the connection in the yellow fields, but that didn't help either. I looked in the manual on how to remove the information, but the page was blank. So I ask you: how do I remove the rigidBody information so I can place another one?

/Edward

# 2 26-12-2007 , 05:25 AM
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have you tried selecting the actual rigid body in the viewport and hit delete on the keypad? or in the hypergraph select the object and show all its connection in the hypergraph. you should be able to remove the rigibody solver.

# 3 26-12-2007 , 08:13 AM
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# 4 26-12-2007 , 10:05 AM
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yes, select the "x" and hit delete. for better cleaning of the nodes maybe using the hypergraph maybe better.

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