Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 27-12-2007 , 01:28 AM

Maya Fatal Error

i'm working on the Apache Helecopter tutorial for about the 5th time since i keep losing my work or cant find the newest one. so this time iv sat down for 3 hours just to get constant "fatal error" now when i try to open my project it just crashs with another fatal error before i can see anything.

can anyone else open my project and see whether its my compuer/copy or if the file is corrupt.

any ideas why its doing this would be nice

my computer is
Intel Core Duo 2 E6750 Conroe 2.66GHz
G.SKILL (4 x 1GB) DDR2 800, Mushkin 580Watt
X1950 XT 512mb, Gigybte (GA-P35-DS4 Rev. 2.0)
Audigy 2 Plat, WD 80gb, Seagate 4x Sata2 500GB (RaidZero)

windows 64 with a Maya x64 8.5

Attached Files
File Type: mb apche.mb (129.6 KB, 307 views)
# 2 27-12-2007 , 02:22 AM
jsprogg's Avatar
Lifetime Member
Join Date: Feb 2004
Location: Chicago
Posts: 1,712
Hmm ..it opened fine on my pc , I'm running Maya 2008 at the moment but I saved it as an .ma file if you want to try it, just open up the file in a text editors and change the 2008 to your version of Maya and then it should open.

Attached Files
File Type: ma apache.ma (166.6 KB, 250 views)



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# 3 30-12-2007 , 11:00 PM
it still doesnt work, just another crash. i reinstalled maya and still same issue, i can start a new one and it works fine. but i have a feeling theres to much overhead (history) so if someone could be so kind and delete the history for me and save it again that would be awesome!


edit: well i found a version in the temp folder, which is not to far off from where i was. but the odd thing is, when i move this one vertex point it will crash, and on the smooth version there a weired bump, i have no idea why it bumps up or at all. any ideas?


Last edited by Bluecow; 30-12-2007 at 11:25 PM.
# 4 30-12-2007 , 11:26 PM
here the picture

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# 5 02-01-2008 , 08:46 AM
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Join Date: May 2006
Location: Hastings UK
Posts: 895
Select the geometry and go to the normals option and select conform. Dont know if this will work but the area there looks like the normals may be facing the other way.

# 6 02-01-2008 , 05:39 PM
well nothing solved the problem, i tried to on 2 computers with 8.5 and it crashs, even reinstalled a few times. also all my other projects are getting these errors. i really dont get it. so i went ahead and got 2008 and it works without errors, and overall looks like a patched up 8.5 so i'm never going back to 8.5 again.

its either 7 or 2008 for me. this one i'll just never figure out.

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