Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 14-01-2008 , 09:33 PM
ieoie's Avatar
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Join Date: Aug 2007
Location: The Netherlands
Posts: 88

Camera setup Question.......

Dear reader,

i'm working on a file and want to add some emitters

later to hardware render the emitter multi-points
so i can add them in after effects as layer

but now when i trie to hardware render the particles
my hardware renderer does not respond well to the camera view

an image to explain more
www.ieoie.nl/Maya/CameraV.JPG

the camera is tied to an motion curve

hope someone can help me with this one

thx in advance

greetings in peace......

# 2 14-01-2008 , 10:52 PM
happymat27's Avatar
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Join Date: Jul 2004
Posts: 1,257
Hi there Rob,

it's an neasy mistake to make (having done it 3 times this week myself) but have you got the correct camera selected in the render globals?

Take it easy,

Mat.

# 3 15-01-2008 , 12:28 AM
ieoie's Avatar
Registered User
Join Date: Aug 2007
Location: The Netherlands
Posts: 88

Originally posted by happymat27
Hi there Rob,

it's an neasy mistake to make (having done it 3 times this week myself) but have you got the correct camera selected in the render globals?

Take it easy,

Mat.

hey Mat,

had a nice resting time.......???

mann this Maya 3D is realy cool
surely got a new addiction
;-)
it is good the rendering sometimes takes a while so i can still get some food and a walk through the forest.....hahaha.......

the latest project on witch i found this camera issue
www.ieoie.nl/downloads/Flower_Act1.avi
this is the first camera trail
today i started renedering each layer one by one for after effects in stead of building the whole scene in maya itself
had some serious lighting conflicts.......

the question....

it is not the camera issue, or i understand you wrong
see.....

in both settings cam1 selected
www.ieoie.nl/Maya/2xCam1.JPG

the result in the hardwarerenderer
www.ieoie.nl/Maya/2xCam1_result.JPG

the little line in the middle is now over full screen displayed

i get this same result in the mental ray renderer

somewhere along the project i had an error
all worked well, so i did not see the problem, but maybe this is causing it

it was some kind a error like "cannot locate object in world" or something like that

i just went on and all worked till i tried to get a hardware render of my newly added particles

thx for your quick reply.....
lets hope you have some more ideas on this one........

if ya like to see the file for yoursef i will wrap it in and send ya a download link

keep up the good works bro......

namaste

Rob out......

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