This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
For some reason it is not allowing me to assign hair to the curves. In the end I simply selected revolve from the surface options and then duplicated the curves on surface and it seems to be working. Thought I could of simply assigned the hair to a normal curve though.
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