I have been workign on a hockey goalie. I have created and rigged most of the key elements. I created a poly jersey and converted it to an nCloth. I created a chest protector underneath to act as the target and have that as the passive. When I play the animation in Maya, the jersey flows ok. Not great.
When I render it, all hell breaks loose as you can see on my next post. The jersey isn't following the plan. The second image is a render of the exact same frame and setup as the first image, i.e. all I've done is hit render.
The only tutorial I have seen here on cloth is for the older style of cloth. I have gone through the Maya tutorial and played with many settings, none seem to do the trick.
I am still having an issue and created a Playblast. Simply Maya is rejecting the upload because it is too large. What do you guys use as a site where I can upload my playblast to ask questions.
I have some vertices that aren't properly reacting to motion. A certain area is hanging up and flowing only after a delay. Most of the mesh is fine. Its just one area.
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