This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I have been working in Maya Unlimited now for some years, but I have been recently switched over to maya Complete. The only problem I have with this is the ocean shader, which I use regularly isn't available.
Does anyone know a way of imprting this in, or using a plugin for it? Any help would be appreciated.
The only thing that I could think of is adding an expression to one ofthe built in materials, say the crater one to get a black and white random movement and then wither use this as a bump or a displacement.
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