* best way of modeling an animal (specifically a monkey) before animation?
* should it be modeled in separate parts or what?
* nurbs or polygon?
i'm preparing for my thesis and i want to know it from you guys who are experts.

Originally posted by jsprogg
There is no best surface to model in, any or all 3 are capable for use of modeling a monkey.
For a beginner though Polygons is the easiest to grasp and learn.
What sort of animation are you making ie. cartoon or photoreal or something in between?
Do you have any experience with Maya at all ?
The answer to these questions would help us point you in the right direction.