Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 08-02-2008 , 09:23 AM
s2-speedy's Avatar
Registered User
Join Date: Aug 2004
Location: ENGLAND UK
Posts: 286

DODGEBALL RHINO

Hey guys, Here is my dodgeball player - It was an entry for the winter competition. Just wondered what you all think. Thanks.

Attached Thumbnails
# 2 08-02-2008 , 09:24 AM
s2-speedy's Avatar
Registered User
Join Date: Aug 2004
Location: ENGLAND UK
Posts: 286
other renders....

Attached Thumbnails
# 3 08-02-2008 , 09:26 AM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Looks really good man. Good luck with the challenge.


"No pressure, no diamonds" Thomas Carlyle
# 4 08-02-2008 , 10:52 AM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
ha ha! That is excellent! well done mate! user added image

# 5 08-02-2008 , 11:08 AM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Good stuff!

# 6 08-02-2008 , 05:05 PM
s2-speedy's Avatar
Registered User
Join Date: Aug 2004
Location: ENGLAND UK
Posts: 286
WOOOW thanks user added image appericate the comments

# 7 09-02-2008 , 08:34 PM
NeoStrider's Avatar
Registered User
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
i do like the rhino, the problem i have is with the 'motion' shots of the dodgeballs... when you see actual photos with motion blur in them, there usually aren't several instances of the object moving because instead of multiple exposures, the camera's shutter stays open. if you were to animate the balls and then render them with motion blur, you might get a better effect...


Accept no substitutions.
# 8 09-02-2008 , 08:42 PM
Rhetoric Camel's Avatar
Subscriber
Join Date: Dec 2006
Location: Plattsburgh New York
Posts: 1,222
neo, I get what you're saying but I really like this effect with this project, it seems to add to the cartoonish style. Makes the ball look in action, it just seems to work with this pretty well I think.

# 9 09-02-2008 , 09:31 PM
NeoStrider's Avatar
Registered User
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
i think it would definitely work style-wise if this were part of an animation, but for still images it looks a little odd...

but then again that's just my opinion.


Accept no substitutions.
# 10 15-02-2008 , 05:14 AM
Subscriber
Join Date: May 2005
Posts: 240
Made me crack up as soon as I saw it. That's awesome!!

# 11 15-02-2008 , 06:09 AM
s2-speedy's Avatar
Registered User
Join Date: Aug 2004
Location: ENGLAND UK
Posts: 286
thanks errethakbe user added image

glad u liked it. lol

# 12 15-02-2008 , 05:14 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
I really like it
keep up the good work

# 13 15-02-2008 , 10:02 PM
s2-speedy's Avatar
Registered User
Join Date: Aug 2004
Location: ENGLAND UK
Posts: 286
thanks,user added image will do.

# 14 17-02-2008 , 11:07 PM
Registered User
Join Date: Sep 2007
Location: Somewhere
Posts: 119
Thats great I like the rino,I need to get better for the competitions..

# 15 08-03-2008 , 12:37 PM
mastone's Avatar
Maniacal boy king of Babylon
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads