This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
It's geared toward Max users, but the shaders should still work just fine I believe.
mmm... fruit tarts...
oh yeah you may want to look at maxwellrender.com if you decide to render with it.
"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man."
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