Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 14-03-2008 , 07:22 AM
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Joopson's morrowind add-ins

hey y'all! (sorry, I'm not really from the south... user added image )

anyway, i spent 15 minutes or so making a fence to use in my mod for morrowind, and here is what i got. really simple, but it serves its purpose.
user added image
and the in game:

user added image



im going to try to (hence this thread) create or recreate some basic elements in morrowind to create a unique look to it for when i finally get further into my "blackened isles" morrowind mod. my goal is to make my final mod a bit more mine than if i were to use there models.


i am starting small with that fence, and i will model something else tomorrow and try to knock something off the list every day. should be fun. feel free to leave comments and questions.
thanks
-Andy


Environment Artist @ Plastic Piranha
www.joopson.com
# 2 14-03-2008 , 09:07 AM
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i started a barrel:
user added image

10 minutes of work on it so far. i still need to add depth to those metal parts, and maybe work on the plumpness of the barrel


Environment Artist @ Plastic Piranha
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# 3 15-03-2008 , 10:11 PM
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no comments yet? :p

im going to finish the barrel and then make a well next ^_^


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www.joopson.com
# 4 15-03-2008 , 11:46 PM
Jr.Who
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Don't know too much about the game, but I'll be watching.
user added image

# 5 16-03-2008 , 12:10 AM
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Glad youre making it for morrowind not oblivion, oblivion doesnt work on my comp
so far so good
so what is this mod?

# 6 16-03-2008 , 01:02 AM
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for the mod i am going to change the basic things (barrels, fences, and other things,) and then i am going to add a city to north-Eastern Vvardenfell using all the things i am changing/making.

its basically so i get better at the editor. right now, im kind of lacking at using it.


my blackened isles mod is linked in that thing below my posts, so if you want to, check it out.

thanks for the interest.
-Andy


Environment Artist @ Plastic Piranha
www.joopson.com
# 7 16-03-2008 , 07:21 AM
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here is the well, finished.

its weird, it looks different in game then it does in the screen shot. it looks alot better in the game itself. probably Gamma stuff... who knows. anyway:

user added image


Environment Artist @ Plastic Piranha
www.joopson.com
# 8 16-03-2008 , 07:29 AM
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The game engine probably doesn't render exactly the same as Maya does, that's why. They may calculate light a bit different etc.

By the way you should bake occlusion into the textures, looks a lot better.

# 9 16-03-2008 , 07:35 PM
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yeah, ill try to find out how to.

BTW, i am tweaking the texture a bit more on the well, i will update lateruser added image


Environment Artist @ Plastic Piranha
www.joopson.com
# 10 27-03-2008 , 09:31 PM
Acid44
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man... i just started playing oblivion a couple weeks ago... games addictive as hell... is morrowind any good?

# 11 28-03-2008 , 02:42 AM
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I just bought Oblivion this last weekend and I'm am SO hooked on it right now! I was a huge Morrowind fan back in the day and I'm reminded now why. user added image Mods are great, I've already got like a dozen running on Oblivion and it really adds a lot

# 12 28-03-2008 , 02:57 AM
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they both rule, get the e3 addon though it does a nice balance out on the AI etc, its super popular.

# 13 28-03-2008 , 04:59 AM
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morrowind is great for modding, but now its a bit low-tech.
honestly, i never really play it much. i have never played it through, i just like how it looks.


Oblivion is great, but i cant mod it because of maya... user added image

-Andy


Environment Artist @ Plastic Piranha
www.joopson.com
# 14 28-03-2008 , 08:23 AM
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And why is that?

# 15 28-03-2008 , 12:17 PM
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dont know, it just wont let me import it into Oblivion. it gives me an error, even though i had all the settings correct.

i have gotten them in before, but the textures werent working, nor could i get them to work.

it would work, but its too much trouble for me.

-Andy


Environment Artist @ Plastic Piranha
www.joopson.com
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