This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
the nose needs to start coming out of the head between the eyes... there's the brow ridge and that's where the nose should start - so the eye section is kinda sunken in compared to the forehead area... take a look at some picture references of celebrities, friends, family, etc. to get a good idea.
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