Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 24-03-2008 , 01:06 PM
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Volkswagen Beetle interior

Well i've finished modeling the exterior of a Beetle and now i am going to model the interior witch is going to be a chalenge for me because this is the first time that i am making an interior of a car.

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# 2 24-03-2008 , 01:07 PM
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Here is the back

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# 3 24-03-2008 , 01:09 PM
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And here is the smooth version

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# 4 24-03-2008 , 01:11 PM
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The back smoothed

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Using the latest version of Maya!!!!
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# 5 24-03-2008 , 01:44 PM
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That some good modeling, If you make the interior as good as the exterior its gonna look really good. How may cars have you done? Looking forward to seeing it textured

Good work

# 6 24-03-2008 , 01:47 PM
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just one small thing... on the back there's a creese down the middle. Have you joined the two sides together?

# 7 24-03-2008 , 01:47 PM
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Well i've made about 3 with this car and one of these cars are lowpoly for a game i can show you the lowpoly car if you whant?


Using the latest version of Maya!!!!
My ultimate goal is perfection!!!!
# 8 24-03-2008 , 01:48 PM
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No i haven't joined them yet, i will do that when i will map the uv's on the car


Using the latest version of Maya!!!!
My ultimate goal is perfection!!!!
# 9 24-03-2008 , 02:13 PM
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nice job - this is looking very cool! user added image

# 10 25-03-2008 , 07:24 AM
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Thanks aran. Here is how the steering wheel looks so far

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# 11 25-03-2008 , 02:39 PM
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very sweet modeling man, keep it up

# 12 27-03-2008 , 07:51 AM
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nice modelling Mickeal_alex

I'm looking forward to seeing the interior develop as good as the exterior user added image

Simon


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# 13 28-03-2008 , 12:57 AM
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Thanks guys, here is an update

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# 14 28-03-2008 , 04:12 AM
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it looks great, i think you will end up whit a very cool beatle user added image i am looking forward to see the final shot

# 15 28-03-2008 , 09:36 PM
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Here is how the interior looks so far

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Using the latest version of Maya!!!!
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