Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 25-03-2008 , 07:33 AM
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the last dodo

alright!!!

its been a while since i last posted anything, so heres something i've been working on, its not finished yet, and the texturing needs alot of work buts its getting there slowly

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Last edited by jali; 25-03-2008 at 07:38 AM.
# 2 25-03-2008 , 08:37 AM
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wireframe shot!!!!!!!!!!

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# 3 25-03-2008 , 10:33 AM
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Looking good so far, once you start bumping up the poly count it should start to look pretty cool. Are you going to try and put feathers or thin layer of fur on it?

Chris

# 4 25-03-2008 , 11:36 AM
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Originally posted by bendingiscool
Looking good so far, once you start bumping up the poly count it should start to look pretty cool. Are you going to try and put feathers or thin layer of fur on it?

Chris

hi

thanks for the reply manuser added image , this is supposed to be low poly stuff for my showreel i've done the high poly stuff i just thought it would be good to show that i'm capable of doing both high and lowpoly, as for feathers i'm going to use alpha maps to get a feather like effect

# 5 25-03-2008 , 12:29 PM
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user added image very nice jali - he has great balance and the colors work well so far.

# 6 27-03-2008 , 07:52 AM
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nice bird jali, the colours work well with the model
the feet make him look like he's going to roll backwards a little user added image

Simon


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# 7 27-03-2008 , 09:14 AM
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Originally posted by t1ck135
nice bird jali, the colours work well with the model
the feet make him look like he's going to roll backwards a little user added image

Simon

damn it:headbang: you noticed, yeah your right i need to adjust them and refine the texture some more

# 8 01-04-2008 , 06:15 PM
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good and funny a work


dhdyyyythg
# 9 02-04-2008 , 01:08 AM
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Originally posted by maya13
good and funny a work


thanks:attn: man, i'll post an update soon,

# 10 02-04-2008 , 10:57 AM
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looks good
could you show a smoothed version anyway as im intrested to see what it will look like

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