This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
PLz could you post up a wireframe shot of the plane, it looks pretty good so far, but the area between the nose and the cockpit looks like it could do with some work.
with the color of the background image, i think i would change the color of the specular highlights on the plane - cause since the background's bluish and orange the highlights on the plane shouldn't be white.
hey thanks for the input.....i havnt been on in a few days and ill get a wireframe render up as soon as i get to my school computer.
im thinking of entering my conpleted pic into utah multimedia arts festival so if you could continue critique my work as i post updated images that would be greatly appreciated.
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