Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 06-04-2008 , 03:31 PM
Registered User
Join Date: Apr 2008
Posts: 2

"render" has different behavior on different machines. WHY?

With Maya 2008, I am using render on 2 different machines, to compare speed/results/etc.

After rendering, I notice the following:
- on Machine #1 (Windows XP, Dual Core CPU, 2 GB RAM): each frame file (.iff) is approximately 7.6 MB
- on Machine #2 (Windows Server 2003, 2 x dual core CPU, 2GB RAM): each frame file (.iff) is approximately 5.8 MB

Why am I getting different .iff file sizes between the two machines although I am using the same "render" command line and the same model of course?

Isn't "render" platfrom independent? Is there a way to make it platform independent?

Thx a lot

# 2 06-04-2008 , 03:41 PM
NeoStrider's Avatar
Registered User
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
are you renderingg the same scene with the same camera as well?

the file size is determined by the amount of information in the image... color changes per line, things like that.


Accept no substitutions.
# 3 06-04-2008 , 03:58 PM
Registered User
Join Date: Apr 2008
Posts: 2
Actually I am rendering a whole scene with:
render -s 0.0000 -e 2400.0000 ...
I am using the same model.mb file, using the same rendering camera, and I am comparing files with the same frame numbers generated on the two machines.

Additional note: if I use "FCheck" to visualize those two frames, I CANNOT see any visible difference between them.

Q: again why one file is 2MB larger?


Last edited by anajand; 06-04-2008 at 04:28 PM.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads