Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 08-04-2008 , 09:42 AM
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exporting issues!!

Im trying to export a maya model with composite geometries (polygons and nurbs) to a .dwg/ rhino compatible interface. With *iges, I cannot do polygons and with *obj or *dxf I end up triangulating the polygonal grid and it wont do nurbs....
Im trying to use the new export plugin released by autodesk https://labs.autodesk.com/utilities/maya_export_dwg/
This should convert maya files to dwg files... But it doesnt seem to work . I get a very small file size 23kb and it wont show anything in AutoCAD.
I did also try to export into illustrator but run into viewport issues here....
Let me know if theres any way to export the file to rhino or AutoCAD
thanks!!
sarosh
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# 2 08-04-2008 , 10:13 AM
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# 3 08-04-2008 , 10:35 AM
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Thats awesome thanks R@nsid but I still get a kind of triangulation of the mesh... (this is typically when the same polygon mesh changes smoothing attributes - so all of those polyons get triangulated)
even so this works better than dxf or iges
sarosh

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