This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I wonder how you animate tracks and footsteps in sand or snow for example.
The only thing I can think of is making a object that looks like tracks and animate the transparancy but It doesnt feel like that would do it as tracks tend to go down in the ground a bit.
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