Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 18-04-2008 , 03:11 PM
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Join Date: Jan 2008
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rain tutorial

Hi,

I know how to create the rain with maya's particle using streak. How could i get the photoreal rain. The problem is that i get white kind of look for the rain. doing some post processing in after effects i could get the feel. But I would like to know is there any other way to get the real effect. And also the splashes. they are not so real that that i think. However i could get some intermediate result..

# 2 18-04-2008 , 09:58 PM
ragecgi's Avatar
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Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Mike made a video tutorial to do just what you are looking for here:
https://www.simplymaya.com/movie_page...html?tut_id=15

Also, check the Maya help docs for:
Particle Instancer and Collision Events.

Use the particle instancer to replace your "white particles" with a "raindrop-looking" geometry shape, and setup a collision event with your particleShape to your ground geometry, so when your raindops hit the floor, they will die, and emit new particle-streaks to simulate a small "splash"user added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
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