This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
thought I'd share with you some of the models I did for ITVs new satire programme HeadCases which airs here in the UK on a Sunday night. Overall I built and rebuilt around 30 characters out of 64 for the show over a 4 month period, though I didnt get to render them all out unfortunately. Here's 10 of them anyway:
got to ask mate.., did you go through the whole traditional thing.., drawing them out until you 'found the one' and model from there.., or did you wing it (i already know the answer.., its a stupid question.., you planned it right.., thats your normal style )
these were for an animated tv series called HeadCases, (see link a couple of posts up)
They were designed by a guy called Mark Reeve who is one of the coolest people Ive ever met (crossed between Jim Morrison and Mark Bolan) and very funny. He work on a similar show a few years back called Spitting Image where he was one of the original clay sculptors plus has drawn a graphic novel for DC Comics. The design for these characters were then approved accordingly by Henry Naylor the shows Director
I had the pleasure of working with Mark on a one to one basis everyday. He doesnt actually do 3d so it was a real eye opener for him but at the same time I got to delve into anatomy in a greater depth along with him. So ideas were constantly being bounced back and forth. I actually built 30 out of 64 characters in 4 months. Most were built in 2 to 3 days (8-9 hr working days) Mark would approve the models once they matched the sketches, he usually left me to get on with it though I would always check to make sure the model was going in the right direction for him and matching the sketches as best as possible.
we also had the arduous task of rebuilding models from the other guys in the other studio, I was the only character modeler in the London studio, while the others were in Manchester. The models were sent to us as well to give the once over for correcting or a complete rebuild in some cases. Either way it was a great time on this job in particular....
Yes you're absolutely right. It does make it worth the while, occasions like this dont always occur on a regular basis, so its always best to grasp with both hands....firmly
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