Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 04-05-2008 , 11:32 AM
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Scaling paint effects layer?

Hi, Im having problems scaling the paint effects layer to the scene. I have referenced the scene file to the character file and scaled up the environment to fit the penguin. When I try to scale up the paint effects layer it just spreads out outside the scene. It all moves around. I have trees and flowers and grass.... can anyone suggest anything? Do I have to paint all over again to fit the scene?

Thanks,

Jo


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# 2 04-05-2008 , 02:56 PM
AikoWorld's Avatar
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can we see the some images, cant figure out what you are doing at the moment, and where are you scalling, the uv maps?

# 3 04-05-2008 , 02:59 PM
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You might need to group the paint fx strokes and then scale the group.


"No pressure, no diamonds" Thomas Carlyle
# 4 04-05-2008 , 08:42 PM
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I habve grouped all the strokes together.... Im scaling with the scale tool.... I'll attach some pictures.......

Hmm, apparently my screen shots are too large a file to upload... I'll have a go in the morning...


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# 5 05-05-2008 , 04:02 AM
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a 640x480 jpg straight out of maya should be small enough. Otherwise open it in paint, and then resave it. Saves a bunch of size.


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# 6 05-05-2008 , 06:15 AM
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Some pictures..

This is how it's meant to look...

Attached Thumbnails

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# 7 05-05-2008 , 06:15 AM
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This is whats happened and i cant seem to fix it??

Attached Thumbnails

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# 8 05-05-2008 , 07:56 AM
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You don't have that many brushes at all, so adjusting the Global Scale attribute in each brush one at a time will achieve what you need.
Then simply reposition the brush to suit your scene.

If you have multiple brushes that are exactly the same, you can use "Brush Sharing" to make adjustments to just one, in order to affect them all.

Good luckuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 9 05-05-2008 , 10:47 AM
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thank you, that was really helpful user added image

Im just rendering now. Its my first work in maya.... bit nervous........!

Jo


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# 10 05-05-2008 , 01:55 PM
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also if you are ever creating one brush and want to have several that are the exact same, you can duplicate them as instances of the first one that way whatever modifications you make to the first will automatically copy onto the others.


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