This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I started working on a stormy ocean project. Here's some early particle experiment of the crest mist effect. Let me know what do you think of the motion and behaviour of the particles.
Darn. I downloaded it, but it says I need something for Quicktime. This thing I need apparently isn't even available on the QT server of download. Oh well.
Yeah, the lower left of the second isn't going to look like that in the final scene 'cause the mist is going to be emitted from the top of the crests rather than from a stationary location. I think I have all the necessary controls for the mist. Now I have to figure out how to create the actual ocean and how to emit the particles properly...
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