Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Is there any information available on how the create textures for Maya in Photoshop? Not just simple dirt textures, but more like ramp-textures. For example for eyes, advanced skin etc. ?
When I create textures in Photoshop, I usually use photo-reference materials to grab from. For example, if I'm making a character wearing jeans, I'll take my digital camera and snap a pic of a pair of jeans. Then, take that photo into Photoshop, and use it to create a texture of jeans for my 3D character. You can also use the tools in Photoshop to make some pretty cool stuff from scratch. Just a matter of practice.
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