Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 03-06-2008 , 12:05 AM
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Join Date: May 2008
Location: VA, USA
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Is there a command to turn off/on selecting points through the model?

Hello,

I am poly modeling working in the front, side, top viewports etc. I have points that are on the exact opposite side of the model and I'm having to select around each point I need to move. Then I have to go back into the perspective view, deselect the opposite point, then back into my other view and do my movement. This is really becoming a pain in the arse and wasting alot of time.

So my question is. Is there a command in Maya 2008 that toggles it so when I select around points it's not selecting points on the other side (through) of the model?

# 2 03-06-2008 , 12:17 AM
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Re: Is there a command to turn off/on selecting points through the model?

Originally posted by MQStudio
Hello,

I am poly modeling working in the front, side, top viewports etc. I have points that are on the exact opposite side of the model and I'm having to select around each point I need to move. Then I have to go back into the perspective view, deselect the opposite point, then back into my other view and do my movement. This is really becoming a pain in the arse and wasting alot of time.

So my question is. Is there a command in Maya 2008 that toggles it so when I select around points it's not selecting points on the other side (through) of the model?

try,

display>custom polygon dsiplay> backface culling

and then just tick off

# 3 03-06-2008 , 12:25 AM
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Awsome! thanks!

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