This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
Finally an update, coming along pretty slowly. Not getting a whole lot of time to work on this. Let me know what you think of the proportions and everything. Hope to have an update soon.
Interesting, its not exactly what I imagined the body to look like. I imagined something more skinny looking and taller, it just seemed to fit the bill better that way
Been thinking about this character, thought I might take a little inspiration from the abe's odyssey games. Heres a couple of images I found which I may incorporate into the design.
Usually I have a very clear set design when I begin the modelling stage, but this time I have been making it up mostly. I have learnt to better plan from now on.
Improved the look a bit. It's sort of an alien race that has crash landed in a jungle sort of environment and has had to adapt to the new surroundings.
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